Hey everyone. Price is wrapping up its season and proceeding to the summer repeats starting on Friday. Likewise, FPG has finished its season, so we close with the traditional open thread.
This open thread takes on a bit of a different character than previous ones, due to all the drama which took place in December and January. Without going into the gory details, suffice it to say that I never imagined at the start of the season that I would be coming into June as the interim host of FPG. You all have been very supportive of me as I did my best to clean up the mess, and I thank you all for that.
In the few days since the end of the season on the Friday past, I have been in conversation with Prizes and cu, and they have decided to remove the "interim" tag and name me the full-time host of FPG for the 2016-17 season. I can't guarantee that I will be able to host nearly as long as either Fireball or Willy have done, but I will promise you that (barring some extreme and unforeseen emergency) I will not abandon the game mid-season.
In the half-season or so since I took the reins, I mostly tried to stick to the pre-established rulesheet, in order to maintain some level of consistency throughout. Now, however, the time comes for me to leave my own mark on the game, and for that I need your help. I have a few points of discussion that I'd like to throw in the table regarding potential changes for 2016-17, and I would appreciate it if I could get input from as many players as possible on as many of the topics as possible. All that being said, here we go...
1. How can I improve as host?It may sound like I'm beating this one to death, espeically after the mostly-unused FPG Suggestion Box thread was opened, but I really want to know how you all think I'm doing as host. I want to improve the FPG experience all around, and the hosting quality plays a large part in that. Give me an honest opinion, even if that opinion is "you really suck." Any legitimate criticisms backed by sufficient reasoning/details will be welcomed and considered.
2. Is the spoiler policy still working as intended?We have had a fairly large number of spoilers this season, more often than not due to special episodes. In fact, one game of FPG even had to be cancelled outright due to spoilers (thanks for that, NFL). I haven't really heard anyone complain about the spoilers policy this season, but I would like to know if you have any ideas to improve it.
3. Does the playoff structure need tweaking?If I had to pick out one thing that really needs some TLC, it's the playoffs. The main thing that becomes readily notable on a quick glance is that strong performances in the regular season for not rewarded at all. Sure, we pay lip service to the top points and cash scorers, but they don't get anything that the games-played wild-card players don't get - every one of them is in the playoffs, and that's all. Here are a few ideas I had:
> Cut the set of points qualifiers to four, and give them each a bye through to the quarterfinals.
> Do the same thing for cash and pick out the next four highest dollar amounts - they don't get a bye, but their route to the next round is made easier. Two ways to do that might either be giving them a point bonus in Round 1 or just having them fight amongst themselves for two spots in the quarters (essentially a 50-50 chance to advance).
> Everyone else slugs it out in the qualifiers for a limited number of spots in the quarterfinals.
> Future rounds can either be done in the traditional free-for-all style or as a knockout tournament. Personally, I'd like to try the latter, but I don't know how well it would work without some testing and refining.
I'm not saying up front that there will 100% be changes come next season, but I want us to do some hard looking at this, so please share any thoughts you may have.
4. Would you like to see changes to the Play-Along?Another thing I noticed when looking back at the season was that the Play-Along games, supposedly set to be every fourth game, got all kinds of jacked up with the midseason issues. For example, we had seven games between two PA tilts and then two back-to-back at the very end as a result of cancellations. Now I'm not saying get rid of the Play-Along by any means. What I AM saying, though, is maybe we could retool Play-Along into an every-week feature. Again, a rough draft...
> Every player gets to pick their one lucky slot of choice each week (down from two, to compensate for it being more often).
> Play-Along cash from that chosen slot gets multiplied by your MP score for that slot. Pick well in that spot, win lots of cash... whiff on that game, miss out on the money.
> ALL-IN calls would probably be retired if Play-Along went to every week, especially if there's already a possibly that your PA pick results in a zero.
As with the playoffs, I'm not promising change, but I want to get a sense of the playership on if this would be something that might interest you more than the current model.
5. Would you like to see the "Prank Game" (as used on April Fools' Day) return in some format?For those of you who don't recall, the "Prank Game" allowed players to choose an extra game/result combo to supplement their lineup. If that extra game appeared in the show in question, if would be inserted into the player's lineup in a fashion that would give the maximum MP/CP boost. Three players took advantage of it on that show, with two rising more than ten positions each on the week's leaderboard as a result.
If enough people would like to see this concept return, I might envision it becoming an on-demand feature similar to the non-car-for-a-car picks. You would only get a few uses of it per season, but you would be able to choose when to deploy it for the greatest effect (say for example when you're waffling on two particular games). Tell me if you would like to see this return, and if so... come up with a better name for it.
I think that covers most of what I wanted to get out there. Again, any and all comments are welcome, discussion between players even more so. I look forward to seeing what you have to say as we move towards Season 45, in order to make FPG an even better game going into 2016-17.