I'm curious as to why there were differences in rules between the Daytime and other versions of the show. What is the rationale for looking in the holes immediately as opposed to punching all of them out at once? Were there a completely different set of producers for each of the versions?
For this version of the show, I wonder if it was done to shave time. Remember it was a half hour format, and they had not 4 but 5 segments to fill unlike previous nighttime shows (albeit minus the one bids), and occasionally needed to be flexible timewise when they'd spin the wheel.
That's not to mention the extravagance of the showcases, and the other non gameplay banter/interplay playing off Doug's acting background, that TNPIR tended to throw in show to show. With all that, while I could be wrong, I can see them looking to save time anywhere they could to fit in all they needed to neatly. Also keep in mind, that by 94 relative to even 85, ad time had increased too, so that didn't help either am sure, as it left them with less to play with than their predecessors had.