Golden Road/Shopping Spree/Pay the Rent/Do the Math/3 Strikes/Shell Game
Most episodes are around 27 to 28.5 minutes of pricing game segments, with the rest of the airtime set aside for SCSDs, Showcases, and commercials. This is, like, a 34 minute long lineup; it leaves about five minutes for both SCSDs and both showcases. Much as I’d love to see Golden Road, 3 Strikes, and Shell Game together, it probably wouldn’t work.
So using Torgo’s old timing list:
Double Prices | 3 |
Pick a Number | 3 |
Side by Side | 3 |
Bargain Game | 3.5 |
Flip Flop | 3.5 |
Balance Game | 3.5 |
Do the Math | 3.5 |
Coming or Going | 3.5 |
Squeeze Play | 3.5 |
One Right Price | 3.5 |
Switch | 3.5 |
Freeze Frame | 3.5 |
Push Over | 3.5 |
Range Game | 3.5 |
One Wrong Price | 3.5 |
Gridlock | 4 |
That's Too Much | 4 |
Make Your Move | 4 |
Easy as 123 | 4 |
Most Expensive | 4 |
Swap Meet | 4 |
Shopping Spree | 4 |
Double Cross | 4 |
Two for One | 4 |
Bonkers | 4 |
Danger Price | 4 |
Bonus Game | 4.5 |
Take Two | 4.5 |
Lucky Seven | 4.5 |
Hi Lo | 4.5 |
Pick a Pair | 4.5 |
Money Game | 4.5 |
Safe Crackers | 4.5 |
Magic Number | 4.5 |
Check Game | 4.5 |
Race Game | 4.5 |
Secret X | 4.5 |
Any Number | 5 |
Line Em Up | 5 |
Let Em Roll | 5 |
Cover Up | 5 |
Dice Game | 5 |
Half Off | 5 |
Bullseye | 5 |
Now or Then | 5 |
Gas Money | 5 |
Vend O Price | 5 |
More or Less | 5 |
Grand Game | 5 |
Grocery Game | 5 |
Clock Game | 5 |
Pathfinder | 5.5 |
Five Price Tags | 5.5 |
Spelling Bee | 5.5 |
Ten Chances | 5.5 |
Pass the Buck | 5.5 |
Stack the Deck | 5.5 |
Card Game | 5.5 |
Master Key | 5.5 |
One Away | 5.5 |
Triple Play | 5.5 |
Cliff Hangers | 5.5 |
Plinko | 5.5 |
Rat Race | 6 |
Switcheroo | 6 |
Pocket Change | 6 |
Shell Game | 6 |
It's In The Bag | 6 |
Punch a Bunch | 6 |
Time is Money | 6 |
Check Out | 6 |
Temptation | 6.5 |
Hole in One | 6.5 |
Pay the Rent | 6.5 |
Golden Road | 7 |
Three Strikes | 7 |
Hot Seat | 7 |
If I have to stay at 28.5 minutes or under for the pricing games, here’s what I’d do.
Monday:
1) Flip Flop
2) Three Strikes
3) One Right Price
4) Bullseye
5) Most Expensive
6) Five Price Tags
A lot of quickies, but all are quickies I like, and because of them they make room for two of the very best car games on the show. (28.5 minutes)
Tuesday:
1) Push Over
2) Easy As 123
3) Hole in One
4) Magic Number
5) Bonus Game (for a car)
6) Safe Crackers
Some of my favorite all-around games (Push Over, Hole in One) in this lineup, plus Bonus for a car is always a treat. (27.5 minutes)
Wednesday:
1) Double Prices
2) Cover Up
3) Plinko
4) Pick-a-Pair
5) Clock Game
6) Dice Game
Start off quick and easy, then hit them with a car game, then Plinko. End with a timed game (haven’t had one of those yet this week) and Dice Game. (28.0 minutes)
Thursday:
1) Ten Chances
2) Switch?
3) Vend-O-Price
4) Punch-a-Bunch
5) Take Two
6) That’s Too Much
Starts out strong right out of the gate with Ten Chances, plus a good quickie GP game, a good cash game, and a good multiprizer. (27.5 minutes)
Friday:
1) Grand Game
2) Any Number
3) Make Your Move
4) Shell Game
5) Rat Race
6) Freeze Frame
For the FPG, obviously. (28.0 minutes)