Golden-Road.net
Studio 33 - Price is Right Discussion => The TALK Is Right => Topic started by: Corbinq27 on January 03, 2021, 10:01:16 AM
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Starting around 4 minutes in.
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Outstanding finding! Kudos to you!!!!
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Interestingly this is from the Carol Burnett show's second episode from 1967.
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^Which, in turn, makes this a very early Star Trek parody.
Starting around 4 minutes in.
More specifically, at approximately the 3:51 point.
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From where does that sound effect originate? It obviously didn't originate with TPiR, so I assume it came from a SFX library somewhere.
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I am thinking that sound effect may be property of CBS, considering that The Carol Burnett Show and The Price is Right were both aired on CBS, and both taped at the CBS Television City studios.
This may also explain the ding sound effect used on The Price is Right, Card Sharks with Bob Eubanks, 1970s Match Game, and even the non-Mark Goodson production Press Your Luck. The ding sound effect may also be property of CBS, whereas you would never hear that sound effect on any game show aired on ABC nor NBC - someone please clarify otherwise.
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I recall the clangs and whoops also being used for a Carol Burnett Show afterparty once the series had wrapped. I imagine all of the sounds effects used are from CBS directly instead of just Price or MGP.
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I am thinking that sound effect may be property of CBS, considering that The Carol Burnett Show and The Price is Right were both aired on CBS, and both taped at the CBS Television City studios.
Not only were both taped at CBS Television City, they taped in the exact same studio.
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Not only were both taped at CBS Television City, they taped in the exact same studio.
Really? Go figure.
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Really? Go figure.
I thought that was pretty well common knowledge around these parts.
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I am thinking that sound effect may be property of CBS, considering that The Carol Burnett Show and The Price is Right were both aired on CBS, and both taped at the CBS Television City studios.
I'm sure TPiR found the recording at Television City, but that doesn't necessarily mean it didn't come from an outside library. Unlike a lot of library music, there are generally no "needle drop" fees associated with using library sound effects. Once you buy it, the recording is yours to use as you wish without further payment.
This particular effect is fairly elaborate for its time, so I have to think it either was created by an outside company or was created by CBS for an earlier large production (like maybe Playhouse 90). It would be interesting to figure out where that sound first appeared.
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So if the Range Game sound didn't originate with Price, which sound effects on the show were originated on TV's longest running game show?
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So if the Range Game sound didn't originate with Price, which sound effects on the show were originated on TV's longest running game show?
Probably the clangs and whoomps, One Away car honks, the Buzz! and MRRP (used concurrently on other shows filmed at TVC), the current creaking sounds in Squeeze/Safe (also since 1991), the double dings heard for a correct pick in Gas Money, the screeching sound used on a wrong guess in Gridlock, But I can't say for certain where exactly these were first used. The dings are a possibility since I can't recall any use of it heard prior to Price, although I did hear a similar sound when I was at the Federal Reserve Bank in Chicago eight years ago involving a mechanical bank model figure.
Meanwhile, the current Cliff Hangers crashing sound was known to originate on a song on The Who's Tommy rock opera album. As it is, many sounds were imported from either a stock library, such as the Bonkers music which was known to be used on a '90s kids commercial involving a water ball, Pathfinder's "EROO" previously heard on Trivia Trap, or Penny Ante's unique sound which was previously heard on The Joker's Wild. The "shutter" sound on Freeze Frame was heard on quite a few '90s shows/movies as well.
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Probably the clangs and whoomps, One Away car honks, the Buzz! and MRRP (used concurrently on other shows filmed at TVC), the current creaking sounds in Squeeze/Safe (also since 1991), the double dings heard for a correct pick in Gas Money, the screeching sound used on a wrong guess in Gridlock, But I can't say for certain where exactly these were first used. The dings are a possibility since I can't recall any use of it heard prior to Price, although I did hear a similar sound when I was at the Federal Reserve Bank in Chicago eight years ago involving a mechanical bank model figure.
It's possible, but I doubt that the car honk and gas station ping were created for Price. Those are both very common sounds in SFX libraries. Especially in the latter case, that's a pretty specific type of bell they would have to source, purchase or rent, and then record; one that's not all that common anymore. It would be a lot less trouble to find it in a library.
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How about the losing horns?
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The losing horns were created for Price. They're the first 4 notes of the theme played on a tuba followed by a downward slide on trombones.
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Yeah, it's actually a very *genius* troll. Since the upbeat theme kicks into gear the moment you win, let's do the opposite when you lose. Whoever came up with that deserves a spot in the Smithsonian.
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How about the losing horns?
Edd Kalehoff recorded *four* different versions of the horns with the rest of the initial cues in 1972 - one Moog-led, three others that are very similar to each other with low brass horns.
The current set were recorded with the new theme/Walking/Dig cues in 2007.
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The losing horns were created for Price. They're the first 4 notes of the theme played on a tuba followed by a downward slide on trombones.
Wow... 28 years of watching, and I've never noticed that! You learn something new every day...
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Meanwhile, the current Cliff Hangers crashing sound was known to originate on a song on The Who's Tommy rock opera album.
Bump.
To be mpre specific, it was "Smash the Mirror".