Golden-Road.net

Studio 33 - Price is Right Discussion => The TALK Is Right => Topic started by: Torgo on June 12, 2017, 12:19:52 PM

Title: Simple Questions & Answers Thread
Post by: Torgo on June 12, 2017, 12:19:52 PM
Welcome to Golden-Road! If you just joined and have the insatiable urge to ask some questions pertaining to The Price Is Right, we understand. However, some of your questions may have a simple answer that will not generate any real discussion. Furthermore, other members have asked your question(s) several times over and may not feel like responding to such a thread again!

In order to facilitate such questions and welcome new members, welcome to the Simple Questions & Answers Thread! Any question posted here will receive no judgment, and hopefully you will receive an answer in the near future.

Keep in mind these few cardinal rules:
- No dumb questions exist. Trust me, no one will fault you for not knowing as much about the show as some of our experts around these parts. No one wishes to intimidate anyone. (I think.)
- While no one will consider a question dumb, keep in mind that some answers may lie within the FAQ. Feel free to consult that first and see if your answers lie within.
- Please refrain from bumping for the sake of getting your question answered. I stickied this thread to prevent this from dropping down the archives.
- This thread has many functions, but it will not serve as a new member introduction. Please keep those to the Out in Left Field section.
- All other forum rules still apply.

Ask away!
Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on June 12, 2017, 06:42:23 PM
I know I'm not new, but something I have wondered for years and never thought it warranted its own thread:

When did they go from using one piece of music during each showcase to utilizing several different cues in any one given showcase?
Title: Re: Simple Questions & Answers Thread
Post by: PayingTheRent on June 12, 2017, 07:45:25 PM
When did they go from using one piece of music during each showcase to utilizing several different cues in any one given showcase?

For as long as I can remember in all my years of watching the show, there have been showcases to feature more than one cue -- in the Barker days, this was particularly the case during certain skits or (sometimes, though not every time) when a car was revealed, although I don't know when they started doing this.  It's only been since the complete overhaul of the cues a few years into the Carey run that it has become standard practice to feature multiple cues within most, if not all showcases.
Title: Re: Simple Questions & Answers Thread
Post by: rodroddyfan on June 12, 2017, 11:09:26 PM
I don't know if this was ever answered, but why did they get rid of the head on shot during the putts in Hole in One?
Title: Re: Simple Questions & Answers Thread
Post by: Ton80 on June 12, 2017, 11:53:58 PM
Quote from: rodroddyfan
I don't know if this was ever answered, but why did they get rid of the head on shot during the putts in Hole in One?

I know it was the topic of many discussions (and a lot of Mike-bashing), but I have a theory.  The head-on shot can be very anti-climactic.  From that camera angle, one could tell almost instantly whether the ball was going to be close or not.  It's really a bit of a letdown when you can see immediately that the ball is going to miss badly - and you could see it immediately when it happened.

The side angle that is currently used may not look as good, but at least it allows the viewer to feel some suspense, as it is less obvious if the ball is going into or even close to the cup.  A badly hit ball, by way of the optical illusion of the camera angles, could still at least LOOK close, even if it is off by a mile.
Title: Re: Simple Questions & Answers Thread
Post by: GSNSmashFan3 on June 13, 2017, 11:42:23 AM
Is there any particular reason why partial wins don't occur in Make Your Move? The way in which the game is designed allows for the possibility of a contestant guessing just one price correctly, but unlike most other pricing games, the contestant isn't awarded the prize they priced correctly whenever this happens.
Title: Re: Simple Questions & Answers Thread
Post by: Torgo on June 13, 2017, 06:28:55 PM
Is there any particular reason why partial wins don't occur in Make Your Move?

Okay, let's look at it this way.

Representative Board:
A B C D E F G H I

Only six possible combinations exist as solutions in this game.
ABCD EFG HI
ABCD EF GHI
ABC DEFG HI
ABC DE FGHI
AB CDE FGHI
AB CDEF GHI

Each prize only has four possible prices available on the board, and the game already features a one-in-six chance of winning completely blind. I feel like awarding an accidental/unintended partial win in Make Your Move goes against the spirit of the game ("solving the puzzle"), not to mention that this would occur all the time.
Title: Re: Simple Questions & Answers Thread
Post by: MSTieScott on June 13, 2017, 07:11:42 PM
Also, if a contestant correctly priced the four-digit prize but not the other two prizes, it would be an awkward win:

"You won the trip to London! But you didn't win the hair dryer or the recliner."
"...So?"
Title: Re: Simple Questions & Answers Thread
Post by: OneBidTris on June 14, 2017, 04:03:15 AM
This will probably only interest the serious fans, but someone out there probably knows the answer to this question.

Have the golf ball backdrops changed in Hole in One? They looked a little faded on an older playing and I'm wondering if they updated them for the game today.
Title: Re: Simple Questions & Answers Thread
Post by: brosa0 on June 15, 2017, 12:22:27 AM
Also, if a contestant correctly priced the four-digit prize but not the other two prizes, it would be an awkward win:

"You won the trip to London! But you didn't win the hair dryer or the recliner."
"...So?"

Partial wins were allowed in the 90's Aussie version [from 19:37]:

http://www.youtube.com/watch?v=EdPebBuydkw
Title: Re: Simple Questions & Answers Thread
Post by: SamJ93 on June 22, 2017, 06:17:24 PM
Are we ever going to get a solid reason for why Buy or Sell and Credit Card were retired beyond "we just didn't like them?"
Title: Re: Simple Questions & Answers Thread
Post by: wink87 on June 22, 2017, 07:27:27 PM
Also, if a contestant correctly priced the four-digit prize but not the other two prizes, it would be an awkward win:

"You won the trip to London! But you didn't win the hair dryer or the recliner."
"...So?"

Speaking of which, there was a playing back in 1992 where the board was set up in such a way, that the contestant priced 2 of the 3 prizes correctly and still lost. Bob thought it was "interesting".
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on June 22, 2017, 07:43:03 PM
^ how is that possible? I'd figured that getting two would necessitate the third being right also.
Title: Re: Simple Questions & Answers Thread
Post by: SuperSweeper on June 22, 2017, 07:46:43 PM
^ how is that possible? I'd figured that getting two would necessitate the third being right also.

From what I recall, the board was setup something like this: 503050789. The right answer was along the lines of 50/3050/789, and the contestant guessed 5030/50/789.
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on June 22, 2017, 08:07:03 PM
Are we ever going to get a solid reason for why Buy or Sell and Credit Card were retired beyond "we just didn't like them?"

Roger talked about Buy or Sell's retirement not too long ago on his Facebook page. (https://www.facebook.com/Rogerdob/posts/10154091349672055?comment_tracking=%7B%22tn%22%3A%22O%22%7D)

"I found the game not particularly fun...it was long...and the concept of buying or selling a little off (how does one 'sell' a prize if one hasn't bought it...but one doesn't really own it because he's given the option to buy it)"

I don't recall ever getting an official answer about Credit Card, but the most likely reason is that it's a very long game and the show's fighting for every second. Because long games are much harder to schedule in the lineup, they'd need to get a lot of bang for its buck to justify their keeping around on the show.

The nature of the game meant that the five prizes usually needed to be relatively cheap compared to prizes offered in other multiprizers like, say, Most Expensive. The average Credit Card prize package in Season 36 was $4,640; the average Most Expensive package was $6,047. 14 out 25 (http://tpirstats.com/Season36/PGStats.html) prizes offered in Credit Card that season were under $1,000; only out of 75 prizes offered in Most Expensive were under $1,000. The desire for the new staff to offer "bigger and better prizes" could have played a factor.

The "insert the card to find the credit limit" bit was the most fun thing about the game, but Drew didn't always do it, and of course, it took up even more of the show's airtime.
Title: Re: Simple Questions & Answers Thread
Post by: bigblue999 on June 22, 2017, 08:45:41 PM
Anyone know why the models stopped rolling out the Hi-Lo set?
Title: Re: Simple Questions & Answers Thread
Post by: PatrickRox80 on June 22, 2017, 08:50:04 PM
"I found the game not particularly fun...it was long...and the concept of buying or selling a little off (how does one 'sell' a prize if one hasn't bought it...but one doesn't really own it because he's given the option to buy it)"

While I understand Roger's reasoning, I don't see why this kind of simulations warrants Buy or Sell being retired. When Drew started hosting around the same time, he tied Temptation to a birthday theme and Roger somehow didn't have a problem with that.

On that note, whose idea was it to give contestants the cash bonus for winning the game?
Title: Re: Simple Questions & Answers Thread
Post by: Josh444 on June 23, 2017, 01:07:54 PM
I have a random question:

When Drew shuffles around the shells in Shell Game, he says that he doesn't know where the ball is. Wouldn't he be able to kind of get a feel for where the ball is, as it would hit the sides of the shell as it is being shuffled? I feel like that could potentially help with the reveal.
Title: Re: Simple Questions & Answers Thread
Post by: SteveGavazzi on June 23, 2017, 01:39:02 PM
Anyone know why the models stopped rolling out the Hi-Lo set?

Drew kept forgetting to do the grocery plugs before the prize reveal, so eventually, they just decided to streamline the game's introduction.

(Personally, I've never thought that was a very good reason -- it's not like there weren't other ways to fix that that preserved the reveal -- but it is the reason.)
Title: Re: Simple Questions & Answers Thread
Post by: TPIRFan2000 on June 23, 2017, 03:25:51 PM
Why does the contestant still get cash if they lose on the first three grocery products ($1/$10/$100) in Grand Game, but nothing if they lose on the fourth grocery product ($1,000)?
Title: Re: Simple Questions & Answers Thread
Post by: MSTieScott on June 23, 2017, 03:42:02 PM
When Drew shuffles around the shells in Shell Game, he says that he doesn't know where the ball is. Wouldn't he be able to kind of get a feel for where the ball is, as it would hit the sides of the shell as it is being shuffled? I feel like that could potentially help with the reveal.

He doesn't know where the ball starts. Having shuffled the shells myself, I can confirm that you can feel the ball bouncing around inside.

However, it's tougher to describe the rules of the game while simultaneously (and secretly) keeping track of where the ball is going or where it ends up. Drew doesn't want to know ahead of time whether the contestant is going to win or lose, so perhaps he focuses his attention on what he's saying and just lets the ball stop where it stops?
Title: Re: Simple Questions & Answers Thread
Post by: SamJ93 on June 23, 2017, 04:44:25 PM
Why does the contestant still get cash if they lose on the first three grocery products ($1/$10/$100) in Grand Game, but nothing if they lose on the fourth grocery product ($1,000)?

Because they have the choice to quit the game at that point. If there's no risk involved, the game becomes less exciting.
Title: Re: Simple Questions & Answers Thread
Post by: Casey on June 23, 2017, 05:45:38 PM
Since we are on the topic of Shell Game, does anyone know why Drew no longer allows the contestants to place the chips themselves?  I can't imagine that saved much more time than allowing them to do it...
Title: Re: Simple Questions & Answers Thread
Post by: TinoStar11 on June 23, 2017, 06:01:57 PM
Why , on the Money Game Board , the "Year" Number is placed where it is ( Top Row , Center ) ?
Title: Re: Simple Questions & Answers Thread
Post by: TPIRFan2000 on June 23, 2017, 09:19:07 PM
Because they have the choice to quit the game at that point. If there's no risk involved, the game becomes less exciting.
D'oh, not sure how I forgot about something so obvious when I asked that.
Title: Re: Simple Questions & Answers Thread
Post by: CJBojangles on June 24, 2017, 12:39:22 AM
Since we are on the topic of Shell Game, does anyone know why Drew no longer allows the contestants to place the chips themselves?  I can't imagine that saved much more time than allowing them to do it...

I chalk it up to him just not paying that much attention to the intricacies of each game in his hosting style. He also doesn't let the contestant "Pass the Buck" anymore, he placed the marks on "Make Your Mark", and on at least one occasion he didn't even have the contestant open the safe.
Title: Re: Simple Questions & Answers Thread
Post by: TPIRFan2000 on June 28, 2017, 10:06:16 PM
Why are the prize values in Master Key and Rat Race (as well as the bonus prize in Clock Game) never announced?
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on June 29, 2017, 08:28:43 PM
Why are the prize values in Master Key and Rat Race (as well as the bonus prize in Clock Game) never announced?

They could, I suppose, but I'm guessing it's to make a cleaner presentation.

For Master Key and Pay the Rent:

1) It doesn't make sense to describe the prizes as a "prize package" since the contestant can win any combination of the three prizes offered.
2) The home audience doesn't really care that much. The focus is directed towards if the car/prize is won, not on the value of the prize.

For Clock Game: In addition to #2 from above, you risk making the gameplay less smooth.

If you give the price of the whole prize package, you might end up misleading a nervous contestant into thinking, "Hmm, the whole prize package is $7,500, there's 3 prizes, what's 1/3 of that?" The audience can't do anything to correct them, so the game would end up in the game going something like this:

"$2,500." "Lower." "$2,400." "Lower". "$2,300".

That'd be painful to watch.

If you only give the price of the bonus prize, same deal. You're putting unwarranted focus on the bonus prize. This could throw off a contestant who doesn't realize they need to be focusing on the cheaper prizes, or that the other two prizes ARE significantly cheaper.
Title: Re: Simple Questions & Answers Thread
Post by: rodroddyfan on June 30, 2017, 03:36:19 PM
I have heard that in this day of the price, even if you are chosen to be a contestant, if you do not act the way MR wants you to act during the show before you called to come on down,, he will have you replaced with someone else.  Is that true?
Title: Re: Simple Questions & Answers Thread
Post by: SamJ93 on June 30, 2017, 06:54:20 PM
I have heard that in this day of the price, even if you are chosen to be a contestant, if you do not act the way MR wants you to act during the show before you called to come on down,, he will have you replaced with someone else.  Is that true?

Probably true. Probably happened in the Bob/Roger era as well.
Title: Re: Simple Questions & Answers Thread
Post by: sideshowPA on July 01, 2017, 11:49:13 AM
I have heard that in this day of the price, even if you are chosen to be a contestant, if you do not act the way MR wants you to act during the show before you called to come on down,, he will have you replaced with someone else.  Is that true?

My sense is that they keep their options open during the show and have the ability to "call an audible" during the show.  I wonder if this is more a function of a contestant originally NOT in the top 9, but on the fringe, gaining the attention of the producers as the show progresses.  I'd be very interested to hear how often this happens.
Title: Re: Simple Questions & Answers Thread
Post by: COINBOYNYC on July 03, 2017, 12:53:04 AM
My sense is that they keep their options open during the show and have the ability to "call an audible" during the show.  I wonder if this is more a function of a contestant originally NOT in the top 9, but on the fringe, gaining the attention of the producers as the show progresses.

Interesting.

One of the misconceptions I used to have about the show was that contestants were selected based on "how well they cheered" as the show went into commercial breaks.  I had visions of the producers looking at the monitors, pointing out people they particularly liked as the cameras panned the crowd.

Of course, back then I didn't know about Stan Blits and his pre-interviews, and I didn't think about how the first four contestants were chosen, since there would have been no way for anyone to see how "well" they cheered going into a break.

But it seems that I may not have been completely wrong after all...
Title: Re: Simple Questions & Answers Thread
Post by: COINBOYNYC on July 03, 2017, 01:22:13 AM
Noticed this, from a post in the "That "Come on Down!" Feeling! (A Fan's Taping Experience - Now Aired)" thread...

Something I noticed a few times during stop downs was Stan kept coming out and scanning the audience with a folder in hand . . . . . I assume he was eyeing potential contestants as he shifted through his papers.

Wonder if it supports the theory that selected-but-not-yet-called contestants are "reviewed" during the taping.  Of course, we don't know WHAT Stan was doing with the folder, maybe he just wanted to know where the chosen ones were seated (perhaps to tell the camera where to shoot?).
Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on July 03, 2017, 11:38:34 AM
Another question from me that I've wondered the answer to for a while - since TPiR tugboat and train are really just forklifts, do the models need certification to operate it same as people who need it that work with them everyday in their jobs?
Title: Re: Simple Questions & Answers Thread
Post by: Brian44 on July 03, 2017, 12:28:02 PM
Why are the prize values in Master Key and Rat Race (as well as the bonus prize in Clock Game) never announced?

Some of us posed questions about the rationale behind whether or not the total dollar amounts are announced to Roger Dobkowitz on Facebook and he essentially confirmed:

--The reason why the total prize package amount IS announced in games like Safe Crackers is because it's all-or-nothing. You can't win the main prize without winning the 3-digit prize. (By that rationale--and I believe Roger confirmed this, too--even if a car was on offer in Super Ball, the game was not officially considered a "win" if you did not win all 3 main prizes.)

--The reason why the total prize package amount is NOT announced in Master Key is because the game is officially considered a "win" as long as you win the car, whether or not you win the other two main prizes. (Same would go for Rat Race, as I recall.)

Title: Re: Simple Questions & Answers Thread
Post by: MSTieScott on July 03, 2017, 05:34:53 PM
Another question from me that I've wondered the answer to for a while - since TPiR tugboat and train are really just forklifts, do the models need certification to operate it same as people who need it that work with them everyday in their jobs?

I know the casual term that's been used when describing the train and tugboat chassis is "forklift," but in reality, the vehicle isn't an actual forklift. I don't know what specifically the vehicle underneath the train/tugboat is, but I conducted a brief, probably inaccurate search. If you Google "stock chaser," you'll see an electric vehicle fairly similar to what I've seen being driven around Television City -- I think that's what's underneath the train/tugboat shell. (Disclaimer: I'm not 100% positive, as I've never seen the shell being switched. But it's certainly the right shape.)

An even briefer search didn't turn up any special requirements to operate one of those vehicles, so I'm assuming that everything is on the up and up. And as soon as the model isn't visible on camera anymore, they get out and a CBS employee takes over operation of the vehicle. For example, in the Train Depot and Port o' Price showcases, as soon as the first prize stopped in front of the set opening, a CBS employee jumped in and drove the vehicle for the introduction of the remaining two prizes.
Title: Re: Simple Questions & Answers Thread
Post by: Nick on July 20, 2017, 09:33:27 PM
The recent thread on the longest turnaround between taping and airing got me thinking of a couple of similar subjects on which I have forgotten the answer: First, the shortest turnaround between taping and airing.  That was, what, three days?  And it's happened on a few occasions, correct?

Second, fewest number of shows in the can.  The number was obviously zero after season 35 before season 36 when a host still hadn't been decided.  It happened also for a short time span (only a few hours as I recall) at the end of one season because of some last-minute taping cancellations that resulted in the first taped shows of the following season happening after the airing of the season finale.  That was at the end of season 34, correct?
Title: Re: Simple Questions & Answers Thread
Post by: TPIRFan2000 on July 20, 2017, 09:46:54 PM
The recent thread on the longest turnaround between taping and airing got me thinking of a couple of similar subjects on which I have forgotten the answer: First, the shortest turnaround between taping and airing.  That was, what, three days?  And it's happened on a few occasions, correct?
It was mentioned later in that thread - a military special in Season 39 (#5551K) aired the day after it taped. (it taped 5/2/2011, and aired 5/3/2011)

I'm not sure if we've had any three-day turnarounds, but I have a list of all taping dates going back to Season 41, and I do know that there was a two-day turnaround in Season 43 (#6911K, aired 12/8/2014).
Title: Re: Simple Questions & Answers Thread
Post by: TinoStar11 on July 20, 2017, 10:21:45 PM
I'm not sure if we've had any three-day turnarounds, but I have a list of all taping dates going back to Season 41, and I do know that there was a two-day turnaround in Season 43 (#6911K, aired 12/8/2014).

Based on that show , that was James 1st show after he won the Male Model Search.
Title: Re: Simple Questions & Answers Thread
Post by: nwfisch on July 21, 2017, 06:52:44 PM
Is there a reason that Punch a bunch, the money doesn't roll over via Plinko?
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on July 21, 2017, 07:12:39 PM
Simple, Punch a Bunch was designed with a risk element, Plinko wasn't.
Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on July 21, 2017, 09:04:54 PM
When did they start the habit of playing a Christmas carol during the closing of the last episode preceding Christmas day instead of the shows theme, as well as for the 4th of July?
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on July 21, 2017, 09:15:57 PM
One thing I'm curious about, when did the tradition of season premiere weeks having extra set decorations and higher-than-usual prize budgets start?
Title: Re: Simple Questions & Answers Thread
Post by: dmaingame on July 22, 2017, 04:02:30 AM
Season 10 (September 1981) is the earliest I can remember the set being decorated for premiere week shows.  Sometime around that point, started the tradition of Mark Goodson making an appearance during the season premiere each year until his death in December 1992.
Title: Re: Simple Questions & Answers Thread
Post by: PIRfanSince72 on July 24, 2017, 05:27:03 PM
Only other time I can remember any "decor" earlier is with the "ANNIVERSARY WEEK" sign on the center door when they had the rainbow wheel during September 1975.
Title: Re: Simple Questions & Answers Thread
Post by: SteveGavazzi on July 25, 2017, 01:21:27 AM
And that wasn't even premiere week.
Title: Re: Simple Questions & Answers Thread
Post by: CJBojangles on August 10, 2017, 01:42:28 PM
Did anyone ever spin $1.00 on the 1994 Davidson shows that used the Big Wheel? If so, was any music played?
Title: Re: Simple Questions & Answers Thread
Post by: EvilChameleon on August 11, 2017, 05:53:56 PM
When does the next season begin?
Title: Re: Simple Questions & Answers Thread
Post by: Kapi on September 05, 2017, 11:30:28 AM
I have a question regarding spinning the Big Wheel.

I've seen on many occasions the third person to spin will take the lead in one spin. (For example, the top spinner has 60 cents, while the last contestant to spin gets 75 cents on their first spin.) How come this person is never given the decision to spin again? Drew never mentions this as a possibility, and it simply seems like it's an unwritten rule of sorts to not ask.

I mean, obviously a lot of people are just going to take it and run, but what if someone wanted to take the risk to get a dollar, would they be able to, or does everything simply move on once they take the lead?
Title: Re: Simple Questions & Answers Thread
Post by: SamJ93 on September 05, 2017, 11:42:12 AM
^ Bob would usually say "You don't want to spin again, do you?" to such contestants for the sake of completeness. Drew probably should say something, similar to how he often ends Pass The Buck as soon as the car is won (although he has gotten better at not doing that in recent years, to be fair). I suppose a contestant could push the issue if they really wanted, but since he's gotten away with it for 10 years now, it's obviously not a huge concern for TPTB.
Title: Re: Simple Questions & Answers Thread
Post by: Ton80 on September 05, 2017, 12:22:32 PM
I'll bet that it's written into the rules, as explained to the contestants:
"If you're the 3rd spinner, and the first two go over, you're automatically in the Showcase.  We'll give you ONE SPIN to see if you can get a dollar."

There's no ambiguity to that rule, and no reason to ask if they want to spin again if the rule was presented that way.

Someone with more knowledge can clarify, but I suspect I'm not wrong.
Title: Re: Simple Questions & Answers Thread
Post by: SamJ93 on September 05, 2017, 10:55:00 PM
^ That's not the situation OP asked about. What he was referring to was when the 1st or 2nd spinner is in the lead, say with 65 cents, and spinner #3's first spin lands on 70. Theoretically, even though they have a winning total, they are supposed to be offered one more spin to see if they can hit 1.00. Obviously the vast majority of contestants wouldn't ever do it, but it is an option that Bob mentioned and Drew skips over it.
Title: Re: Simple Questions & Answers Thread
Post by: Ton80 on September 05, 2017, 11:12:04 PM
Yup, you're right.  I totally misread that post.

Still, I'll bet it's explained in a similar fashion.
"If you're the third spinner and you beat the other spinner's score with 1 spin, you're in the Showcase."
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on September 05, 2017, 11:47:06 PM
There's a Showcase Showdown question I have...

Let's say you're the third spinner, and you tie the leader with your first spin. When should you take the tie and try to win it in the spinoff, and when should you try to win it outright then and use your second spin?
Title: Re: Simple Questions & Answers Thread
Post by: Flerbert419 on September 06, 2017, 12:24:18 AM
You and your opponent have an equal chance of winning in the spinoff.

Therefore, spin again at 45 cents or less and go to the spinoff at 55 cents or more.

Do whatever feels right at 50 cents.
Title: Re: Simple Questions & Answers Thread
Post by: Archviler on September 06, 2017, 12:47:59 PM
Interesting, but let me build on that. Assume the previous question, but that it would be a three way tie for a three way spinoff. Does that change the math of it at all?
Title: Re: Simple Questions & Answers Thread
Post by: sideshowPA on September 06, 2017, 03:38:11 PM
That most definitely does change the math...

If there is a 3-way tie, then we go back to square one.  According to Scorpz's site, historically the 3rd spinner wins about 36% of the time...and advantage to be sure, but nothing overwhelming.

Therefore, my decision will be based on trying to improve upon my 36% if I accept the tie.  So, if the tie is at 60 cents, spinning again is wise, as I will win 40% of the time.  If the tie is at 65 cents, I can spin again and have a 35% chance of winning, but I may elect to go here with the added equity of hitting the dollar being 1/20. 
Title: Re: Simple Questions & Answers Thread
Post by: pricegator on September 17, 2017, 10:34:52 AM
In an interview with Mike Richard on youtube, the interviewer asks him if they have retired any games since he has taken over or recently and he says no. Do you think he forgot about Step Up or do you think Step Up will make a comeback?
Title: Re: Simple Questions & Answers Thread
Post by: rodroddyfan on September 17, 2017, 03:11:11 PM
I will probably get bashed, but with the number of losses in games such as TTM and PTR, I doubt Richards will ever retire them.  Most of us know that he focuses more on the comedy aspect of the show.
Title: Re: Simple Questions & Answers Thread
Post by: Schfifty on September 17, 2017, 03:17:46 PM
In an interview with Mike Richard on youtube, the interviewer asks him if they have retired any games since he has taken over or recently and he says no. Do you think he forgot about Step Up or do you think Step Up will make a comeback?

Well, looking at the interview that was posted last March, he said that they hadn't retired a game in "a while", but that could mean as long as a couple of years ago, which is when Step Up was last played (technically almost three years ago). I would consider it retired still, because it was taken off the list of pricing games on the show's website around the end of Season 43, if I remember correctly.
Title: Re: Simple Questions & Answers Thread
Post by: Casey on September 17, 2017, 03:20:10 PM
Most of us know that he focuses more on the comedy aspect of the show.
You really must watch a different show than I do.  Other than the April Fool's special episodes, I can't think of anything in recent years that was done specifically for comedy values.
Title: Re: Simple Questions & Answers Thread
Post by: GuyWithFace on September 17, 2017, 03:50:44 PM
In an interview with Mike Richard on youtube, the interviewer asks him if they have retired any games since he has taken over or recently and he says no.
At least Make Your Mark, Clearance Sale, and Step Up all fit this criteria, and I strongly suspect Credit Card does as well. Barker's Bargain Bar and Check Game were essentially retired for years (particularly the former), and 3 Strikes teetered rather close to it given what happened in Season 37.

I will probably get bashed, but with the number of losses in games such as TTM and PTR, I doubt Richards will ever retire them.
I assure you that more than a few around here are in full agreement with you, particularly since Pay the Rent was initially never meant to be won.

Most of us know that he focuses more on the comedy aspect of the show.
As Casey stated, not quite. He seems more focused on the "BIG PRIZE" mentality (see, again, Pay the Rent).
Title: Re: Simple Questions & Answers Thread
Post by: SBarsodo on November 09, 2017, 03:33:12 PM
I have quick question.  I seem to remember a long time ago I was watching an episode of TPIR and saw that they offered a hoveround in Double Prices.  I think it was during the early 2000's.  Is this true?
Title: Re: Simple Questions & Answers Thread
Post by: tpiradam on November 09, 2017, 03:37:24 PM
I'm not sure about that occurrence but I seem to believe they had offered one on Race Game sometime around 2006/2007.
Title: Re: Simple Questions & Answers Thread
Post by: JayC on November 09, 2017, 04:05:45 PM
I remember one being offered in Pushover during season 31.
Title: Re: Simple Questions & Answers Thread
Post by: Archviler on December 29, 2017, 11:30:44 AM
Has TPIR posted a good quality image of The Prize League? The animated picture of it they used for it, not just a screenshot of everyone in costume. It would be neat to have.
Title: Re: Simple Questions & Answers Thread
Post by: CaptainPrice on February 16, 2018, 07:24:45 PM
Does anyone know which games were retired because of them being disliked by the staff?
Title: Re: Simple Questions & Answers Thread
Post by: JayC on February 17, 2018, 12:08:12 PM
Telephone Game is definitely one- it was retired because it was lame. Give or Keep was also retired because much of the staff didn't like it very much. I think Buy or Sell may be one other to add, I think I remember seeing Roger said it wasn't very popular among the staff.
Title: Re: Simple Questions & Answers Thread
Post by: Thatgameshowguy on March 23, 2018, 07:54:20 PM
I've been watching old episodes of the show and I'm wondering, Why was Give or Keep not put on the turntable?
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on March 23, 2018, 08:25:10 PM
Why was Give or Keep not put on the turntable?
Because the Turntable was used for the pairs of prizes. Granted, I'm not sure why they couldn't have designed Give or Keep as a stage game (in a sense, they tried it that way, if you consider the existence of Finish Line), but there's your reason.
Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on March 29, 2018, 03:50:55 PM
Just a completely random question I thought of when watching Safe Crackers yesterday - at what point is Door #2 opened up to reveal that the game is Safe Crackers? I would imagine not too early as to not spoil anything, but also with how slowly the doors seem to open compared to when they didn't have lights on the front, I can't figure out when they might open it.
Title: Re: Simple Questions & Answers Thread
Post by: MSTieScott on March 29, 2018, 05:05:04 PM
I can't speak for the current doors, but back in 2013, it happened roughly at the time that Drew announced the actual retail price of the item up for bids. In other words, not until they knew there was a One Bid winner, but pretty much as soon as they knew there was a One Bid winner.

I'd estimate it takes about five seconds for Drew to say the price, declare the winner, and then for the winner to make their way up the stairs and out of the shot. Add a couple of seconds of the shot lingering on the audience if need be, and I'd think there'd always be adequate time for the doors to reveal enough of the game for the next shot.
Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on March 29, 2018, 05:40:09 PM
Thanks very much for your response! Yeah, I just know that I don't think I've ever seen it be the case that you can still see the doors opening at the tale end, as you can usually see with Lucky $even, when the camera pans to its game "board."
Title: Re: Simple Questions & Answers Thread
Post by: Thatgameshowguy on March 30, 2018, 02:36:13 PM
Kinda random, but does anyone know if/when they stopped doing the Every Room in the House showcases? I always enjoyed those.
Title: Re: Simple Questions & Answers Thread
Post by: CaptainPrice on June 08, 2018, 06:48:53 PM
Iím honestly not sure. My guess is sometime in the range of 2003-08.

I think this oneís been asked before but does anyone know why Lucky $even didnít offer another 5-digit car for about six years after the 1986 specials? I think one was offered on the daytime show, but it went back to the 4-digit format until approx. 1992.
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on June 08, 2018, 08:56:13 PM
Iím honestly not sure. My guess is sometime in the range of 2003-08.

I think this oneís been asked before but does anyone know why Lucky $even didnít offer another 5-digit car for about six years after the 1986 specials? I think one was offered on the daytime show, but it went back to the 4-digit format until approx. 1992.
Probably because of how awkward the original 5-digit format for Lucky Seven was, would explain why they stopped using that rule set. Though I'm not sure why it took them six years to devise the current 5-digit format. Thinking about it, and how they usually made the older car games 5-digit-compatible, makes me surprised they didn't use the current rules from the outset.
Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on September 26, 2018, 11:16:11 AM
I don't know if this has been answered before or if I can find the answer elsewhere, but this is concerning Pick a Pair. Drew always asks which of the two grocery products the contestant wants to keep, in the event that they do not pick a correct pair at the beginning, as they know the price of two already. Is the contestant obligated to match another product up with one of the two known prices, or is the contestant allowed to pick two completely different products?


I know it's better to go with a known product, but was just curious if, for some reason, they didn't want to whether they would be allowed to do that.
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on September 26, 2018, 02:14:47 PM
Is the contestant obligated to match another product up with one of the two known prices, or is the contestant allowed to pick two completely different products?
I believe they are obligated to match one of the two items they picked on their first turn, and always have been.
Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on December 16, 2018, 11:39:33 AM
I'm trying to look through the timeline, but unless I missed something, I can't see:

Just totally curious, how long was it before there was a week in which no pricing game was repeated? I'm already into looking at season 4, and I'm reasonably certain it was long before then that that happened.
Title: Re: Simple Questions & Answers Thread
Post by: SteveGavazzi on December 16, 2018, 01:52:44 PM
I'm pretty sure that's not in the timeline -- off the top of my head, I don't think that's a question I have the answer to (although we could certainly find it).
Title: Re: Simple Questions & Answers Thread
Post by: Flerbert419 on December 16, 2018, 03:18:17 PM
I was curious, so I tried to look it up.

The actual answer to the question as worded is Week 41 in Season 1. There were only two episodes in that production week and none of the 6 games repeated.

The answer for a full week might be Week 152 in Season 3 or Week 165 in Season 4. Both of those weeks we only know 14 of the 15 games played, but none of them repeated. If the missing games were repeats then it never happened in the half hour era.

The first confirmed full week of no repeat games is Week 293 in Season 7. Notably, that was the week where Shower Game and It's Optional debuted which seemed to add just enough variety.

I would go with that as the actual answer, but the week actually aired out-of-order due to a preemption so it wasn't the first Monday through Friday of new episodes without a repeat game. That appears to have been Week 359 in Season 8.

Many thanks to the keepers of the calendars.
Title: Re: Simple Questions & Answers Thread
Post by: actual_retail_tice on December 16, 2018, 03:47:29 PM
I was just thinking about why they limited Lucky 7 to 4-digit cars for such a long time, and I was thinking that because of the size of the game it was just too cumbersome to switch back and forth between 4 and 5 digit prices, so they hung onto a 4 digit display for as long as they could.
Title: Re: Simple Questions & Answers Thread
Post by: tpiradam on December 24, 2018, 10:19:58 PM
Why during the prize descriptions for Take Two and Race Game early on were the prizes described out of linear order? It seemed to go 1-4-2-3 instead of just describing them down the line the way they were introduced as the curtain rose.
Title: Re: Simple Questions & Answers Thread
Post by: Off_trak on December 25, 2018, 12:52:39 AM
Why during the prize descriptions for Take Two and Race Game early on were the prizes described out of linear order? It seemed to go 1-4-2-3 instead of just describing them down the line the way they were introduced as the curtain rose.

To give the cameras a chance to reposition, and reframe the shot.
Title: Re: Simple Questions & Answers Thread
Post by: thatvhstapeguy on December 27, 2018, 10:06:58 PM
This question has probably been asked before, but what will the show do with the production numbers when they go over 9995K? Just change the letter at the end (i.e. 9995D ---> 0001K)?
Title: Re: Simple Questions & Answers Thread
Post by: GameShowFan9001 on December 27, 2018, 10:40:20 PM
This question has probably been asked before, but what will the show do with the production numbers when they go over 9995K? Just change the letter at the end (i.e. 9995D ---> 0001K)?

They might also do something like 10001K and reclassify everything before that with a leading zero, ie, something like 08493K.  Show 9995K isnít happening for at least another 4 or 5 years though.
Title: Re: Simple Questions & Answers Thread
Post by: BBarker on December 30, 2018, 12:24:23 PM
When did the models stop wearing bikinis?
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on December 30, 2018, 04:21:32 PM
When did the models stop wearing bikinis?
Total guess on my part, but I'd assume somewhere around 1988 or so, probably so as not to draw attention to the fact that Janice couldn't model them anymore after her camera accident.
Title: Re: Simple Questions & Answers Thread
Post by: SuperSweeper on December 30, 2018, 05:05:00 PM
Total guess on my part, but I'd assume somewhere around 1988 or so, probably so as not to draw attention to the fact that Janice couldn't model them anymore after her camera accident.

They kept wearing them after that point - based on what I've seen, they stopped around 1992. I've heard rumors that they were eliminated due to the backlash over Dian's first Playboy shoot, but I haven't seen that confirmed.

Bikinis wore brought back on Drew's first (aired) MDS.

Speaking of Janice's supposed swimsuit ban - I've found an episode that shows that the claim is patently untrue. This (http://www.youtube.com/watch?v=lxL00gLOlnk&t=2929s) episode from December 1988 has Janice wearing a swimsuit in the Showcases. With this being right after her return, I'd imagine that she probably kept wearing swimsuits for a while after this point. It's likely she simply stopped because she was getting older.
Title: Re: Simple Questions & Answers Thread
Post by: BBarker on December 30, 2018, 07:32:16 PM
I remember Phire and Rachel wearing bikinis around 2008-2010. I haven't watched the show all that much since then.
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on December 31, 2018, 05:13:58 PM
When did the models stop wearing bikinis?
As a follow-up, when did they start? I don't remember the models wearing them in the early days of TPIR.
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on January 08, 2019, 08:20:47 PM
Regarding Spelling Bee: has there ever been an instance of a contestant picking both CAR cards in addition to spelling 'CAR'?
Title: Re: Simple Questions & Answers Thread
Post by: bigblue999 on January 08, 2019, 08:24:46 PM
Regarding Spelling Bee: has there ever been an instance of a contestant picking both CAR cards in addition to spelling 'CAR'?
http://www.youtube.com/watch?v=YskKpeEHSnM
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on January 08, 2019, 10:31:24 PM
http://www.youtube.com/watch?v=YskKpeEHSnM
Then that makes at least twice it happened, since I seem to recall a male contestant doing the same thing (somewhere around 1994 or 1995). I don't think any video of it is on YouTube, though.
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on January 14, 2019, 02:57:16 PM
Regarding Range Game, has there ever been a time that the ARP was in the top $50 or bottom $50 of the range? Is there anything that prohibits the producers from setting it up that way?
Title: Re: Simple Questions & Answers Thread
Post by: SteveGavazzi on January 15, 2019, 12:39:49 AM
I know it's been in the top quarter on very rare occasions.  I have no way to prove it, but I feel safe saying it's never been in the area the rangefinder starts in for the simple reason that that'd look really stupid.
Title: Re: Simple Questions & Answers Thread
Post by: Flerbert419 on January 15, 2019, 07:40:19 AM
Not the bottom $50, but in the S40 premiere (http://www.golden-road.net/index.php/topic,18107.0.html) you could have won without the rangefinder moving.
Title: Re: Simple Questions & Answers Thread
Post by: thatvhstapeguy on January 21, 2019, 12:13:44 PM
I thought of this the other day... when was the last time that Easy as 1-2-3 was played? I personally haven't seen it in a very long time, but I can't always watch the show every day.
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on January 21, 2019, 12:38:28 PM
I thought of this the other day... when was the last time that Easy as 1-2-3 was played? I personally haven't seen it in a very long time, but I can't always watch the show every day.
January 3, in the fourth slot, per the TPIR pricing games calendar:

http://tpirstats.com/Season47/Calendar.htm
Title: Re: Simple Questions & Answers Thread
Post by: SamJ93 on January 28, 2019, 11:27:18 AM
Why does 3 Strikes use the foghorn-style buzzer (aka the Showcase overbid buzzer) for drawing strikes instead of the standard "wrong guess" buzzer?
Title: Re: Simple Questions & Answers Thread
Post by: Thatgameshowguy on January 28, 2019, 11:41:27 AM
To differentiate between a wrong number guess and a strike.
Title: Re: Simple Questions & Answers Thread
Post by: SamJ93 on January 28, 2019, 12:57:16 PM
That makes sense...although it is kind of odd, since all other uses of the foghorn buzzer are for absolute final losses like going over in the SCSD or Showcase. Using it for strikes one and two when the contestant still has a chance to win strikes me (no pun intended) as overly harsh.
Title: Re: Simple Questions & Answers Thread
Post by: jhc2010 on February 11, 2019, 02:08:03 PM
Regarding Range Game, has there ever been a time that the ARP was in the top $50 or bottom $50 of the range? Is there anything that prohibits the producers from setting it up that way?
According to Scorpz's TPIR stats site, since Season 32, the price closest from the bottom of the scale was $150 from the bottom on September 19, 2011.  The price furthest from the bottom of the scale was $498 from the bottom and it happened three times: October 30, 2009, December 2, 2009, and March 4, 2010.

The video from the evil set-up on October 30, 2009 is on Youtube:
https://youtube.com/watch?v=jE-Og-uTpFM

http://tpirstats.com/Other/PGStats3.html#rng
Title: Re: Simple Questions & Answers Thread
Post by: The Big Wheel on February 20, 2019, 01:48:21 PM
I don't watch the show regularly any more so this may have changed a while back. When did the CBS Pages stop standing at or near contestant's row during taping? Are there any pages in studio at all now?
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on March 26, 2019, 02:33:37 PM
Magic #: Suppose the contestant is trying to set the magic number at $2200, but the machine is too sensitive and goes from $2197 to $2204, etc. Now I've heard Drew say in the past something like, "That's good enough." If the contestant ultimately sets the number to $2198, when he wanted $2200, and if the ARP of the low prize is $2199, what would happen? Should said contestant be awarded the prize?
Title: Re: Simple Questions & Answers Thread
Post by: brosa0 on March 26, 2019, 04:57:13 PM
He would rightly lose.  If he's that worried about, then set it higher.
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on March 26, 2019, 08:00:54 PM
I don't watch the show regularly any more so this may have changed a while back. When did the CBS Pages stop standing at or near contestant's row during taping? Are there any pages in studio at all now?

A month late but they're still there, just farther offstage than they used to be. When there's a chance a contestant that may need assistance wins their One Bid the pages appear magically near the stairs.
Title: Re: Simple Questions & Answers Thread
Post by: COINBOYNYC on March 30, 2019, 10:44:22 PM
Magic #: Suppose the contestant is trying to set the magic number at $2200, but the machine is too sensitive and goes from $2197 to $2204, etc. Now I've heard Drew say in the past something like, "That's good enough." If the contestant ultimately sets the number to $2198, when he wanted $2200, and if the ARP of the low prize is $2199, what would happen? Should said contestant be awarded the prize?

I say yes, because in this case Drew is directly affecting the gameplay by telling the contestant that $2198 is "good enough" for a $2200 answer.
Title: Re: Simple Questions & Answers Thread
Post by: b_masters8 on April 27, 2019, 02:41:16 PM
I've heard in many recap reports of games that had "forced wins" and "forced losses." What are "forced wins" and "forced losses"?
Title: Re: Simple Questions & Answers Thread
Post by: ThomHuge on April 27, 2019, 04:44:32 PM
I've heard in many recap reports of games that had "forced wins" and "forced losses." What are "forced wins" and "forced losses"?

A "forced win" is when a game is intentionally set up in such a way that it would be difficult to lose. Example--a Lucky $even price that's something like $14,545. Seems like lots of players guess 5's, so they'd have plenty of money left to buy the car.

A "forced loss" works the same way, except that the game is intentionally set up in such a way that it would be almost impossible to win. Again using Lucky $even--a price like $19,129 would just be plain mean, but it's hard to argue 1s, 2s, and 9s are common guesses.

Some games are tough to do that with, like Dice Game--you're at the mercy of what the player rolls, and no one can control that except the player. But there are others, like Pathfinder, where you can make the SP portion hard, and make it tougher for the player to earn a second chance if they make a mistake on the main game.

Make sense?
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on April 27, 2019, 04:57:23 PM
I've heard in many recap reports of games that had "forced wins" and "forced losses." What are "forced wins" and "forced losses"?

A ďforced winĒ is when a game is set up to be unusually easy so that pretty much any contestant would win it as long as they pick the obvious answers.

For example, a Switch setup played for trips to Texas and New York. Or a Push Over setup like ď457129083Ē. Or a Grand Game setup where the two items over the target are both expensive-looking vitamin supplements.

A ďforced lossĒ is when a game is set up so that a contestant picking the obvious-looking will lose. Like, if thereís something insane in the Texas trip to make it cost more than New York. Or if Push Overís prize ends up being $5712 instead of the more obvious $7129. Or if one of the expensive-looking supplements actually turns out to be under the target.
Title: Re: Simple Questions & Answers Thread
Post by: b_masters8 on April 27, 2019, 05:37:00 PM
A "forced win" is when a game is intentionally set up in such a way that it would be difficult to lose. Example--a Lucky $even price that's something like $14,545. Seems like lots of players guess 5's, so they'd have plenty of money left to buy the car.

A "forced loss" works the same way, except that the game is intentionally set up in such a way that it would be almost impossible to win. Again using Lucky $even--a price like $19,129 would just be plain mean, but it's hard to argue 1s, 2s, and 9s are common guesses.

Some games are tough to do that with, like Dice Game--you're at the mercy of what the player rolls, and no one can control that except the player. But there are others, like Pathfinder, where you can make the SP portion hard, and make it tougher for the player to earn a second chance if they make a mistake on the main game.

Make sense?

Very much so-- by the definition of a forced win that you provided, it would seem like the Vend-O-Price win on the recent Middle School Kids' Week show would be one, because those packs of cheese were so expensive, that it had to be obvious that the producers wanted that kid cave won (I may be incorrect, though).
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on April 27, 2019, 07:23:04 PM
Magic # is a prime example. Being as though most contestants will stop below $2500, it's easy to plan.

Title: Re: Simple Questions & Answers Thread
Post by: SteveGavazzi on April 27, 2019, 08:41:22 PM
Magic # is a prime example. Being as though most contestants will stop below $2500, it's easy to plan.

I'm not sure Magic # is the best example, though, because for some reason, people tend to be really bad at it.  I've seriously begun to wonder if they've decided they can make every playing as easy as they want because the contestants will still manage to lose half the time.
Title: Re: Simple Questions & Answers Thread
Post by: Ton80 on April 29, 2019, 11:28:53 PM
Quote from: b_masters8
Very much so-- by the definition of a forced win that you provided, it would seem like the Vend-O-Price win on the recent Middle School Kids' Week show would be one, because those packs of cheese were so expensive, that it had to be obvious that the producers wanted that kid cave won (I may be incorrect, though).
Yes, that particular playing of Vend-O-Price is a very good example of the concept of a forced win.

A recent playing of Switch? had two trips offered:
It was priced at $9005

This was priced at $5507

Would you SWITCH??

Title: Re: Simple Questions & Answers Thread
Post by: htmlcc92 on June 15, 2019, 11:50:48 AM
I thought I read this somewhere at some point, but do they still use the Contestants' Row monitors do keep tally of the money accumulated in the Money Game so Drew can see?
Title: Re: Simple Questions & Answers Thread
Post by: AvsFan on July 15, 2019, 09:44:39 PM
Does anyone know what the ARPs of the second- and third-largest prizes in Master Key and Rat Race are, on average (just an approximate figure)?
Title: Re: Simple Questions & Answers Thread
Post by: TPIRfan#9821 on July 18, 2019, 01:23:53 AM
^The thing about that is that the prizes aren't truly relevant to the gameplay. Essentially, they act as a secondary and tertiary prize as opposed to the big prize, which is usually a car. Like what I did with analyzing Card Game's distribution, you might have to just find the data yourself.

However, resources like qwizx.com or even Adam's recaps sometimes find an exact match, which can help you get a general idea.
Title: Re: Simple Questions & Answers Thread
Post by: Shaymin on October 05, 2019, 11:13:03 AM
Does the Dice Game board still have the possibility to display numbers outside of the 1-6 range even though they haven't needed to in 40+ years?
Title: Re: Simple Questions & Answers Thread
Post by: Flerbert419 on October 05, 2019, 12:59:57 PM
Unless they've updated the control panel since this picture (http://www.golden-road.net/gg/displayimage.php?pid=930), the answer appears to be yes.
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on October 15, 2019, 06:44:39 AM
One thing I'm curious about, simply because of it being noted in the Timeline when it does happen... why is it so rare to see a regular car game, or a small prize game, or a grocery item game, in the fourth slot?
Title: Re: Simple Questions & Answers Thread
Post by: ThomHuge on October 16, 2019, 07:47:17 PM
One thing I'm curious about, simply because of it being noted in the Timeline when it does happen... why is it so rare to see a regular car game, or a small prize game, or a grocery item game, in the fourth slot?

Presumably because the fourth PG leads into the second half of the show. Play a car game fourth, and the second half of the show has already hit its peak, and viewers will tune out until the showcases. Play an SP or GP game there, and you have the opposite problem--a lackluster start to the second half can make viewers tune out just as fast, since they already got their "fix" with the first half.
Title: Re: Simple Questions & Answers Thread
Post by: RatRace10 on October 16, 2019, 10:22:34 PM
Which pricing games currently use the "foghorn buzzer" (AKA "MRRRRP") under any scenario? I know some of them changed recently with the change in the sound system, with some games using the regular buzzer now using the horn buzzer. Obviously, all the timed games, plus Plinko if $0 is won, but can someone list the rest of the games that use it as of now?
Title: Re: Simple Questions & Answers Thread
Post by: Counterpoint on October 19, 2019, 09:24:57 AM
Two travel related questions:
1.  Do you really have to travel from LA when you win a trip, or is that just how the value is calculated?

2.  If you win "a trip around the world" that has 3 different destinations (like on yesterday's showcase), do you really have to take all those trips at once or could you spread them out?

Title: Re: Simple Questions & Answers Thread
Post by: ooboh on October 19, 2019, 10:11:20 AM
Which pricing games currently use the "foghorn buzzer" (AKA "MRRRRP") under any scenario? I know some of them changed recently with the change in the sound system, with some games using the regular buzzer now using the horn buzzer. Obviously, all the timed games, plus Plinko if $0 is won, but can someone list the rest of the games that use it as of now?

Last time Plinko was completely lost, the regular buzzer was played but it was followed by the losing horns.
1) Any timed game, meaning Bonkers, Switcheroo, Time is Money, Clock Game, and Race Game
2) Card Game (originally, the game used the regular buzzer even if the contestant went over)
3) Check-Out
4) Danger Price originally had the foghorn buzzer, but it switched to the regular buzzer
5) Dice Game
6) Grocery Game
7) 1/2 Off
8) Most Expensive
9) One Away
10) Pocket Change
11) Rat Race (if none of the rats finish Top 3, if I recall correctly)
12) Secret ďXĒ (though there are a few occasions where they play the regular buzzer after the board is flipped)
13) 3 Strikes
Title: Re: Simple Questions & Answers Thread
Post by: geniusinmath on October 19, 2019, 10:34:19 AM
Which active or retired pricing game is the hardest and easiest?
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on October 19, 2019, 11:04:33 AM
Which active or retired pricing game is the hardest and easiest?

By "easiest" and "hardest" I would assume that you mean the greatest and least probability of winning the prize on offer. Easiest would obviously go to Double Prices, as it's a 50-50 shot, and even better if you have a general idea of the prices.

Hardest, however, can go two different ways. My first instinct would be to say Stack the Deck, but when you think about it, any of the luck-based games (Plinko, Punch, etc.) are much greater offenders. Stack can at least be won with an astute knowledge of cars, but on the other hand, Plinko requires you to first win all five chips, which isn't always accomplished, and then have each land in the center slot. Sure, you're gonna win something, but as for winning the full $50K...don't hold your breath.
Title: Re: Simple Questions & Answers Thread
Post by: LiteBulb88 on October 19, 2019, 11:25:28 AM
Two travel related questions:
1.  Do you really have to travel from LA when you win a trip, or is that just how the value is calculated?

2.  If you win "a trip around the world" that has 3 different destinations (like on yesterday's showcase), do you really have to take all those trips at once or could you spread them out?

1. You can take the trip from anywhere in the US (and possibly the world.) Airfare is calculated out of LA. IIRC from the conversation I overheard in the room where they explain the winnings to each contestant, the contestant who wins the trip doesn't have to worry about whether the price from their home city is more or expensive than the airfare from LA; the show will cover it.

2. I have no inside info on this, but my instinct is that an around the world trip is considered 3 separate trips from LA (or whatever the contestant's home base is.) I don't think you have to take them back to back.
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on October 19, 2019, 12:35:44 PM
Which active or retired pricing game is the hardest and easiest?

Clock Gameójust do basic binary search and itís all but a guaranteed win, especially if you already know all prizes are $500-$999. Practice with a friend picking any random number in that range and you should consistently be able to hit it under 15 seconds.

Hit Me (but ONLY if you know thereís always an Ace/10 on the board)óseems like nearly every playing, you could get an instant win picking the only product ending in zero + the only product ending in nine

Magic #: itís $3,000. Congrats on the win.

Hardest to win is Plinkoóyou have 99.943% odds of losing after winning five chips and committing to drop them all from the center. (That being said, Iíd happily lose if thatís what losing is)

Hardest to win something has to be Bullseye I (especially its first rule set with neither a range nor a rounded price). The only pricing game that never gave away anything.
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on October 19, 2019, 01:00:29 PM
Easiest would obviously go to Double Prices, as it's a 50-50 shot, and even better if you have a general idea of the prices.

I donít think thatís obvious; Double Prices is far from the only 50-50 game, and there are games with better oddsóincluding a few where youíre far more likely to win than 50-50.

One more ďguaranteed winĒ is Now or Then. Pick NOW on any 3 items in a row without regards to the price. Either 1) youíll win, 2) youíll find two THENs (which means there are no more THENs on the board and you will win by picking NOW on the other three), or 3) youíll find one THEN and be able to use logic and process of elimination to make sure you get the price opposite the one THEN correct and get three in a row. Just pray the time you get up isnít the first time in decades the producers use more than two THENs.
Title: Re: Simple Questions & Answers Thread
Post by: MSTieScott on October 20, 2019, 09:25:54 PM
2. I have no inside info on this, but my instinct is that an around the world trip is considered 3 separate trips from LA (or whatever the contestant's home base is.) I don't think you have to take them back to back.

I don't know how fulfillment works these days, but for Around the World showcases, the airfare is always listed in the paperwork as one retail price (using the example given, as Los Angeles to Costa Rica to Iceland to Thailand to Los Angeles). And four airplane trips are going to be less expensive than the six airplane trips that would result if the contestant visited each destination separately.
Title: Re: Simple Questions & Answers Thread
Post by: RatRace10 on October 20, 2019, 10:08:30 PM
Last time Plinko was completely lost, the regular buzzer was played but it was followed by the losing horns.
1) Any timed game, meaning Bonkers, Switcheroo, Time is Money, Clock Game, and Race Game
2) Card Game (originally, the game used the regular buzzer even if the contestant went over)
3) Check-Out
4) Danger Price originally had the foghorn buzzer, but it switched to the regular buzzer
5) Dice Game
6) Grocery Game
7) 1/2 Off
8) Most Expensive
9) One Away
10) Pocket Change
11) Rat Race (if none of the rats finish Top 3, if I recall correctly)
12) Secret ďXĒ (though there are a few occasions where they play the regular buzzer after the board is flipped)
13) 3 Strikes

One of the total Plinko losses (before the sound system was changed) used both the regular and foghorn buzzer at the same time, the former to signify the $0 hit and the latter to signify the game being completely lost.

1) I imagine Hot Seat would use it if the 35 seconds expires as well.
5) Dice Game used to use the regular buzzer
7) As did 1/2 Off (on both wrong SP guesses and empty box reveals)
10) Pocket Change does use the regular buzzer if a $.00 card is revealed unless it's the final card, yes?
11) Rat Race: What about if someone gives a bad guess to the third prize and fails to earn any rats?


I recall these games using the foghorn buzzer in the Barker and early Drew eras. Did those games change to the regular buzzer as Danger Price did?

- Balance Game ('06)
- Barker's Bargain Bar (not sure if the foghorn carried over to Bargain Game)
- Check Game (even if the total was under, not over)
- Gas Money
- More or Less
- Take Two (only if lost on the second pick, first wrong pick uses the regular buzzer)

I know I could just go on YouTube and search for lost playings of these games, but I have sensory issues and certain game show sound effects don't sit well with me. I can handle the regular buzzer just fine, but not the foghorn buzzer, so when I watch, I have to mute during certain games, second spins in the Showcase Showdown (I used to think they also sounded the foghorn if someone lost with a total too low - I didn't realize they didn't sound any buzzer at all until just a few years ago), and the Showcase reveals. So that's why I am asking all this, and I appreciate the answers.
Title: Re: Simple Questions & Answers Thread
Post by: Counterpoint on October 23, 2019, 08:40:29 AM
1. You can take the trip from anywhere in the US (and possibly the world.) Airfare is calculated out of LA. IIRC from the conversation I overheard in the room where they explain the winnings to each contestant, the contestant who wins the trip doesn't have to worry about whether the price from their home city is more or expensive than the airfare from LA; the show will cover it.

2. I have no inside info on this, but my instinct is that an around the world trip is considered 3 separate trips from LA (or whatever the contestant's home base is.) I don't think you have to take them back to back.

Thanks!
Title: Re: Simple Questions & Answers Thread
Post by: LiteBulb88 on October 23, 2019, 09:05:37 AM
Thanks!

No problem, but make sure you read Scott's message which was below mine:

I don't know how fulfillment works these days, but for Around the World showcases, the airfare is always listed in the paperwork as one retail price (using the example given, as Los Angeles to Costa Rica to Iceland to Thailand to Los Angeles). And four airplane trips are going to be less expensive than the six airplane trips that would result if the contestant visited each destination separately.

He used to work for the show, so you should trust his post much more than you trust mine :).
Title: Re: Simple Questions & Answers Thread
Post by: ooboh on October 23, 2019, 10:32:53 AM
One of the total Plinko losses (before the sound system was changed) used both the regular and foghorn buzzer at the same time, the former to signify the $0 hit and the latter to signify the game being completely lost.

1) I imagine Hot Seat would use it if the 35 seconds expires as well.
5) Dice Game used to use the regular buzzer
7) As did 1/2 Off (on both wrong SP guesses and empty box reveals)
10) Pocket Change does use the regular buzzer if a $.00 card is revealed unless it's the final card, yes?
11) Rat Race: What about if someone gives a bad guess to the third prize and fails to earn any rats?


I recall these games using the foghorn buzzer in the Barker and early Drew eras. Did those games change to the regular buzzer as Danger Price did?

- Balance Game ('06)
- Barker's Bargain Bar (not sure if the foghorn carried over to Bargain Game)
- Check Game (even if the total was under, not over)
- Gas Money
- More or Less
- Take Two (only if lost on the second pick, first wrong pick uses the regular buzzer)

I know I could just go on YouTube and search for lost playings of these games, but I have sensory issues and certain game show sound effects don't sit well with me. I can handle the regular buzzer just fine, but not the foghorn buzzer, so when I watch, I have to mute during certain games, second spins in the Showcase Showdown (I used to think they also sounded the foghorn if someone lost with a total too low - I didn't realize they didn't sound any buzzer at all until just a few years ago), and the Showcase reveals. So that's why I am asking all this, and I appreciate the answers.

1) Once a player nearly ran out of time on Hot Seat and I heard the end of the song. I wouldnít be surprised if there isnít a buzzer at the end of the track.
5) Yup, now they changed it.
7) Yup. I almost think itís a matter of time until games like Stack the Deck and Cover Up do that too.
10) Yup, Pocket Change uses the regular buzzer uncovering the $0.00 card on Pocket Change, but the foghorn plays regardless of the card revealed if the game is lost
11) I imagine it would be akin to Secret X. Iíve seen playings where Secret X players got both small products wrong, thus not being able to reveal the Secret X and hear the foghorn, and they heared the regular buzzer followed by the losing horns.

1) Balance Game 2006 uses the regular buzzer to the best of my knowledge.
2) Iím fairly certain Bargain Game uses the regular buzzer, although Iíll have to check.
3) Check Game now uses the regular buzzer for both underbids and overbids, but I just wanna make sure.
4) Gas Money uses the regular buzzer.
5) More or Less? uses the regular buzzer, played with the losing horns if the player loses on the first prize.
6) The most recent playing of Take Two had the regular buzzer played both times.

Certain sound effects donít sit well with me either, and Iím not particularly keen on the foghorn buzzer either.
Title: Re: Simple Questions & Answers Thread
Post by: Counterpoint on October 29, 2019, 06:06:50 PM
If it's even allowed, could I go to two tapings in one day, or does the waiting portion of the second taping overlap with the taping of the first?
Title: Re: Simple Questions & Answers Thread
Post by: LiteBulb88 on October 29, 2019, 08:40:16 PM
You can go to two tapings in one day as long as they're about 5 hours apart. (For example, if the tapings are at 8:30, 12, and 3:30, you could go to the 8:30 and 3:30 tapings). The only catch is they ask you to get a ticket only for the first show, and then if there's room, they'll let you back in line for the second one.
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on October 31, 2019, 02:30:13 AM
Protip--specifically ask the page or one of the OCA members as you're walking out if there are any seats for the next taping. Even if George doesn't specifically ask for returnees at the end of the taping, there's still a chance there might be a few seats left and they can squeeze you in. Only catch is there is no guarantee your group will be able to sit together in the studio, and your seats will obviously not be as good.

You do the whole process again from just after the green screen photo, including a fresh interview with Stan, and contestants who weren't picked in the day's first taping have gotten picked in the second.
Title: Re: Simple Questions & Answers Thread
Post by: thatvhstapeguy on November 06, 2019, 01:06:19 AM
Does Ten Chances use whiteboards, or do they load up each slot with a fresh piece of cardstock or other paper-type material?
Title: Re: Simple Questions & Answers Thread
Post by: blozier2006 on November 06, 2019, 01:30:37 AM
Does Ten Chances use whiteboards, or do they load up each slot with a fresh piece of cardstock or other paper-type material?
I'd assume paper of some kind, since I've seen players scribble over what they were writing in order to change their guess (i.e., if they repeat a digit, etc.), rather than erasing it (as you could on a dry-erase board).
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on November 06, 2019, 09:24:50 AM
Yes, they still use paper. On a recent playing (https://youtu.be/N-c6msqcT2g) of 10 Chances (jump to 36:03) a contestant used a number twice in the price of the car. She scribbled out her guess, eventually prompting Drew to flip the card over.
Title: Re: Simple Questions & Answers Thread
Post by: mellongraig on November 06, 2019, 11:02:34 AM
1) Once a player nearly ran out of time on Hot Seat and I heard the end of the song. I wouldnít be surprised if there isnít a buzzer at the end of the track.
5) Yup, now they changed it.
7) Yup. I almost think itís a matter of time until games like Stack the Deck and Cover Up do that too.
10) Yup, Pocket Change uses the regular buzzer uncovering the $0.00 card on Pocket Change, but the foghorn plays regardless of the card revealed if the game is lost
11) I imagine it would be akin to Secret X. Iíve seen playings where Secret X players got both small products wrong, thus not being able to reveal the Secret X and hear the foghorn, and they heared the regular buzzer followed by the losing horns.

1) Balance Game 2006 uses the regular buzzer to the best of my knowledge.
2) Iím fairly certain Bargain Game uses the regular buzzer, although Iíll have to check.
3) Check Game now uses the regular buzzer for both underbids and overbids, but I just wanna make sure.
4) Gas Money uses the regular buzzer.
5) More or Less? uses the regular buzzer, played with the losing horns if the player loses on the first prize.
6) The most recent playing of Take Two had the regular buzzer played both times.

Certain sound effects donít sit well with me either, and Iím not particularly keen on the foghorn buzzer either.

To me, I'm not a fan of the current regular buzzer due to the harshness of the sound which has been in place since 1991 (even though they've softened it a bit in the final years of the Barker era and all of the Carey era, it still sounds the same). I do know that from the mid 80s up to the early-mid 90s a lot of games used both sounds for losses, sometimes interchangeably from one sound to another after one loss to the next. Even Card Game did use the foghorn for overbids from the game's debut up until about the mid 90s or so.
Title: Re: Simple Questions & Answers Thread
Post by: Teddy on November 06, 2019, 12:48:11 PM
One Away also used the regular buzzer until the current SFX automation began in 2013.

Safe Crackers, Blank Check/Check Game, Pick-a-Pair and Five Price Tags (whenever a NO was revealed) once used the foghorn buzzer, but they have all been changed to the regular buzzer (same goes for Danger Price and More or Less).

There was a time when a handful of games used both buzzers interchangeably, mostly during the late 80s and early 90s; the most notable examples were GP games, like Check-Out, Grocery Game, Grand Game and the retired $uper $aver.

Bargain Game still uses the foghorn buzzer whenever it is lost; it and Most Expensive have been known to use the regular buzzer in the past, which does not fit either game at all.

Speaking of no buzzer for time running out in Hot Seat, I remember when this was true for Switcheroo until it was changed near the end of Barker's run as host.

On the unusual side of things, I've heard the foghorn sounded for losses in 1 Right Price, Double Prices, Hi Lo and Money Game (with the first three usually using the regular buzzer, while Money Game uses neither), and the regular buzzer in Lucky $even and Any Number (where the ding and losing horns are used instead).
Title: Re: Simple Questions & Answers Thread
Post by: Counterpoint on November 08, 2019, 05:21:14 AM
I'm sure nobody would ever do this, but if the first two people to spin the wheel went over, could the third person theoretically spin twice to try to get $1 or will they only allow one spin in that scenario?
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on November 08, 2019, 09:28:18 AM
If the third spinner doesn't get a dollar on their first spin they aren't allowed to spin again.
Title: Re: Simple Questions & Answers Thread
Post by: mellongraig on November 13, 2019, 09:36:09 PM
If the third spinner doesn't get a dollar on their first spin they aren't allowed to spin again.

Unless if the big wheel does not go all the way around, in that case a re-spin would be necessary.
Title: Re: Simple Questions & Answers Thread
Post by: Counterpoint on November 14, 2019, 08:53:45 PM
How is Drew "informed" which showcase price to reveal first?   Obviously the producers have him go in the order that will cause the most drama (when possible), but how is he told?  He acts like he looks at something on the podiums.
Title: Re: Simple Questions & Answers Thread
Post by: TPIRfan#9821 on November 14, 2019, 08:58:43 PM
IIRC, Drew goes backstage during that commercial break. I'm sure he is told who to start with there.
Title: Re: Simple Questions & Answers Thread
Post by: moneygamelover on November 14, 2019, 09:22:19 PM
Along those lines, aren't any DSWs always supposed to be revealed 2nd?
Title: Re: Simple Questions & Answers Thread
Post by: ThomHuge on November 14, 2019, 09:26:39 PM
Along those lines, aren't any DSWs always supposed to be revealed 2nd?

Unless you can think of a scenario in which a DSW revealed first would create a more dramatic reaction...yes.
Title: Re: Simple Questions & Answers Thread
Post by: Shaymin on November 14, 2019, 09:32:19 PM
Re: revealing a DSW-caliber bid first, I'd have to think the only way that would happen would be if both contestants were in DSW range.
Title: Re: Simple Questions & Answers Thread
Post by: GameShowFan9001 on November 14, 2019, 09:43:15 PM
Say that the following happens during the showcase showdown:
-Both Player A and Player B get $1.00, therefore starting a bonus spinoff; Player C loses by normal means
-during the bonus spinoff, Player A spins the wheel, but doesn't get it all the way around


The rule during a typical single person bonus spin is that your spin doesn't count and you're not allowed to spin again.  What would this rule mean for Player A in the above scenario?  Would they be eliminated right then and there, with Player B winning by default (and still getting their bonus spin of course)?  Would they get an effective score of 0, and be eliminated if Player B successfully gets the wheel around, and engage in a non-bonus spinoff if Player B also fails to get the wheel around?  Or would something else happen?
Title: Re: Simple Questions & Answers Thread
Post by: ThomHuge on November 14, 2019, 09:45:05 PM
Say that the following happens during the showcase showdown:
-Both Player A and Player B get $1.00, therefore starting a bonus spinoff; Player C loses by normal means
-during the bonus spinoff, Player A spins the wheel, but doesn't get it all the way around


The rule during a typical single person bonus spin is that your spin doesn't count and you're not allowed to spin again.  What would this rule mean for Player A in the above scenario?  Would they be eliminated altogether, with Player B winning by default (and still getting their bonus spin of course)?  Would they get an effective score of 0, and be eliminated if Player B successfully gets the wheel around, and engage in a non-bonus spinoff if Player B also fails to get the wheel around?  Or would something else happen?

I've seen this happen before, at least once during the Barker years. It works like this: if in the event of a bonus spinoff, if a contestant doesn't get the wheel all the way around, they have to spin again but it doesn't count for the bonus spin; whatever the wheel stops on is what goes on the scoreboard for the spinoff.
Title: Re: Simple Questions & Answers Thread
Post by: GameShowFan9001 on November 14, 2019, 09:47:07 PM
I've seen this happen before, at least once during the Barker years. It works like this: if in the event of a bonus spinoff, if a contestant doesn't get the wheel all the way around, they have to spin again but it doesn't count for the bonus spin; whatever the wheel stops on is what goes on the scoreboard for the spinoff.
Ah, makes sense.
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on November 14, 2019, 09:49:33 PM
Re: revealing a DSW-caliber bid first, I'd have to think the only way that would happen would be if both contestants were in DSW range.

Unless one of them has a WSD. There are only two choices regarding which one to reveal first, either:

A) The DSW is revealed first, putting much pressure on the opponent to beat the DSW, but when the second bid is revealed, it creates an anti-climax (as you would think that the better DSW would be revealed second), or,

B) The WSD is revealed first, which creates tension via the fact that there very well could be a DOB and even a WSQ.
Title: Re: Simple Questions & Answers Thread
Post by: ThomHuge on November 14, 2019, 09:55:44 PM
WSQ

A what?
Title: Re: Simple Questions & Answers Thread
Post by: tpir04 on November 14, 2019, 10:00:50 PM
Sorry, I'm thinking I'm in CSS  :D A WSQ is when both players are over by less than $250 from each of their showcases. So named because it's QSW (quadruple showcase winner - double showcase winner x2) backwards, which is when each player is less than $250 away from their respective showcase, but neither goes over.
Title: Re: Simple Questions & Answers Thread
Post by: JayC on November 14, 2019, 10:06:38 PM
I've seen this happen before, at least once during the Barker years. It works like this: if in the event of a bonus spinoff, if a contestant doesn't get the wheel all the way around, they have to spin again but it doesn't count for the bonus spin; whatever the wheel stops on is what goes on the scoreboard for the spinoff.
There was a show in season 31, the November 27 show, where a contestant did not get the wheel all the way around in a bonus spin/spinoff and was disqualified without being able to spin again to have a score for the spinoff. http://tpirstats.com/Season31/November/27.html (http://tpirstats.com/Season31/November/27.html)
Title: Re: Simple Questions & Answers Thread
Post by: ThomHuge on November 14, 2019, 10:35:40 PM
Sorry, I'm thinking I'm in CSS  :D

Let's keep CSS terms in the CSS section, shall we? CSS is like HYO--not all of us spend time in those sections.

There was a show in season 31, the November 27 show, where a contestant did not get the wheel all the way around in a bonus spin/spinoff and was disqualified without being able to spin again to have a score for the spinoff. http://tpirstats.com/Season31/November/27.html (http://tpirstats.com/Season31/November/27.html)

The time I'm thinking of was when the red carpet in front of the wheel was just dots (in other words, a LONG time ago) so it's entirely possible I'm misremembering.
Title: Re: Simple Questions & Answers Thread
Post by: pricefan18 on November 14, 2019, 10:57:37 PM
Re: revealing a DSW-caliber bid first, I'd have to think the only way that would happen would be if both contestants were in DSW range.

And that did once in the 70's with the $30 vs. $29 situation, would that have been the only time? I'm tending to assume so.....but probably wrong lol.
Title: Re: Simple Questions & Answers Thread
Post by: MSTieScott on November 15, 2019, 01:16:48 PM
How is Drew "informed" which showcase price to reveal first?   Obviously the producers have him go in the order that will cause the most drama (when possible), but how is he told?  He acts like he looks at something on the podiums.
IIRC, Drew goes backstage during that commercial break. I'm sure he is told who to start with there.

I'll assume it still works this way...

Along with Drew and a producer, one of the people backstage who is learning which price to reveal first is the person who holds the cue cards so Drew can remember what each showcase was ("You had a year's supply of coffee, a trip to Kona, and a Hyundai Kona"). As the show comes out of commercial, that person holds up the card with the first showcase whose price should be revealed, and at the top of the card is the generic identifier that's on the showcase displays (HAWAII/SUV). Drew is looking at the showcase display to make sure he's at the one that matches the cue card that matches the first price to reveal.
Title: Re: Simple Questions & Answers Thread
Post by: tpiradam on November 15, 2019, 01:24:37 PM
And that did once in the 70's with the $30 vs. $29 situation, would that have been the only time? I'm tending to assume so.....but probably wrong lol.

This wasnít a DSW but I recall an episode from the eighties where the first contestants difference was only about $300 or so, leaving me to think the second contestant was even closer, however the second contestant missed by a few thousand
Title: Re: Simple Questions & Answers Thread
Post by: mellongraig on November 15, 2019, 11:10:57 PM
Sometimes especially during the Barker years Bob would poll the audience to determine who has won by virtue of applause/cheer and then start accordingly from there. That seemed more common in the 80s and a lesser extent in the 90s.
Title: Re: Simple Questions & Answers Thread
Post by: JayC on November 16, 2019, 12:02:18 AM
The time I'm thinking of was when the red carpet in front of the wheel was just dots (in other words, a LONG time ago) so it's entirely possible I'm misremembering.
There's also been at least once where the person that didn't get the wheel all the way around in a spin-off did get to spin again to have a spin-off score. There was a lot of flack for Bob disqualifying the contestant in the season 31 incident since it went against what had been done prior and was unfair to the contestant.
Title: Re: Simple Questions & Answers Thread
Post by: gamesurf on November 16, 2019, 01:57:20 AM
It's possible that sometime between the earlier incident and Season 31, they realized they didnít a rule for that situation and officially changed/added ďit doesnít count and you donít get to spin again" to the spinoff rules.

But the more likely explanation is Bob had a senior moment, and either nobody in the production caught it, or nobody wanted to stop tape to correct the EP on the air.