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I have tons of great photos that will be making their way to the eBay auction block, starting with this cast photo from about 15 years ago:

http://www.ebay.com/itm/231313004063?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649#ht_25wt_1312
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The TALK Is Right / Re: How many pricing games are truly "quickies"?
« Last post by mechamind on Today at 12:45:57 AM »
^ I wouldn't use time wasters to decide whether a game is a quickie. It's still about the single decision of left or right.
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By that logic, how do you consider anything a quickie?

Because in a game like 1 Right Price there's no way for a contestant to elongate the game because there's nothing to fiddle with as there is in Coming or Going.
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Out In Left Field / Re: FXX To Air Every Simpsons Episode
« Last post by GSB92 on Yesterday at 11:54:33 PM »
Bumping this back up to say that the marathon begins today at 10:00 AM.
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The TALK Is Right / Re: How many pricing games are truly "quickies"?
« Last post by mechamind on Yesterday at 11:46:55 PM »
For me, a quickie requires only one action, even if it's not so quick.
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The TALK Is Right / Re: How many pricing games are truly "quickies"?
« Last post by GSB92 on Yesterday at 11:42:39 PM »
I don't consider Coming or Going a true quickie is because it's possible for a contestant to elongate Coming or Going by playing with or fiddling with the price setter before finally making a choice.

The same logic also goes with Freeze Frame, Double Cross, and Pushover. This doesn't make sense at all since all those games involves fiddling with prices.
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The TALK Is Right / Re: How many pricing games are truly "quickies"?
« Last post by DJTorgo on Yesterday at 11:36:15 PM »
the reason I don't consider Coming or Going a true quickie is because it's possible for a contestant to elongate Coming or Going by playing with or fiddling with the price setter before finally making a choice.

By that logic, how do you consider anything a quickie?
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The TALK Is Right / How many pricing games are truly "quickies"?
« Last post by moneygamelover on Yesterday at 10:11:42 PM »
Around here the phrases"1 prize quickie" and "2 prize quickie" are as much a part of our vocabulary as he or she. But are all 1 prize games and all 2 prize games truly quickies? I don't think so. I'm going to list the games I truly consider quickies based on timing, feel, and design. I will then explain why I don't consider certain 1 prize or 2 prize games quickies.

True quickies: Double Prices, Side by Side, Squeeze Play, Flip Flop, Switch?, 1 Right Price, Bargain Game, Do the Math.

Here are some 1 prize and 2 prize games I don't consider quickies and why:

Freeze Frame: There are 8 possible prices to choose from and to play the game correctly a contestant must take the time to look over and consider the possibilities. Furthermore, sometimes a contestant will have to wait for the correct price to come into the frame.

Pushover and Double Cross: Again multiple options to consider and contestants need to take the time to think it over properly. Carefulness is also important in Pushover given the can't pull rule.

Coming or Going: Alright this 1 is clearly meant to be a quickie and usually it plays out like 1 but the reason I don't consider Coming or Going a true quickie is because it's possible for a contestant to elongate Coming or Going by playing with or fiddling with the price setter before finally making a choice.

The big 1 though is Freeze Frame. That's the game that got me thinking maybe we're too quick to automatically call a 1 prize or 2 prize game a "quickie"
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