Around here the phrases"1 prize quickie" and "2 prize quickie" are as much a part of our vocabulary as he or she. But are all 1 prize games and all 2 prize games truly quickies? I don't think so. I'm going to list the games I truly consider quickies based on timing, feel, and design. I will then explain why I don't consider certain 1 prize or 2 prize games quickies.
True quickies: Double Prices, Side by Side, Squeeze Play, Flip Flop, Switch?, 1 Right Price, Bargain Game, Do the Math.
Here are some 1 prize and 2 prize games I don't consider quickies and why:
Freeze Frame: There are 8 possible prices to choose from and to play the game correctly a contestant must take the time to look over and consider the possibilities. Furthermore, sometimes a contestant will have to wait for the correct price to come into the frame.
Pushover and Double Cross: Again multiple options to consider and contestants need to take the time to think it over properly. Carefulness is also important in Pushover given the can't pull rule.
Coming or Going: Alright this 1 is clearly meant to be a quickie and usually it plays out like 1 but the reason I don't consider Coming or Going a true quickie is because it's possible for a contestant to elongate Coming or Going by playing with or fiddling with the price setter before finally making a choice.
The big 1 though is Freeze Frame. That's the game that got me thinking maybe we're too quick to automatically call a 1 prize or 2 prize game a "quickie"