Author Topic: How long on average does it take to create a pricing game?  (Read 1456 times)

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Offline fireman

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How long on average does it take to create a pricing game?
« on: February 15, 2007, 08:30:11 PM »
When a new pricing game debuts on TPIR, I often wonder how long it takes for the TPIR staff to plan, design, and finally create the prop.  My guess is that the process to create new pricing games takes over a year, at least for an electrical pricing game.  I imagine it must be really hard work to create some of those really advanced pricing games such as Pathfinder, Magic Number, and other complex electrical games of that nature.

Does anybody have any insight into how long it is from a pricing game's inception to its debut?