Worst:
3) Squeeze Play. I don’t think the game is more fun with four options, and I don’t think it’s a more interesting test of pricing. If it’s set up nicely, it’s “guess the thousands digit”. If it’s not set up nicely, it’s “pick the number we’re thinking of”. Neither is much fun when a car’s on the line.
2) Shell Game. The bonus makes it a no-win scenario. I don’t like that you can win a car but not win the bonus and suddenly the game ends on a sour note. I don’t like that the bonus means they rarely can play this for a car, and I don’t like that on the rare times they do they have to force at least one impossible SP.
1) The Lion’s Share is technically a non-car game played for a car, and I’ve aired my grievances with that elsewhere.
Best:
3) Walk of Fame. A non-car game for car, where you have to work your way up to the car, and you can win it by knowing the general price of the car? That’s interesting! (When it’s played for an actual car and not a Zoe Zipper, that is).
2) Push Over. I like that the setup is forced to get more interesting than normal to make it a challenge. It usually rises to the occasion.
1) Balance Game. It’s Pick a Number, but with much better showmanship. Real test of pricing that can scale to a car, fun prop, fun to see the five digit display fully utilized.