Danger Price - 6; Grocery Game - 5
This is by far the toughest matchup for me so far. I really, really like both games.
I'm one of the few people that who actually prefers Danger Price's second staging, but the recent little touchups that they've made to the current set have made it look more modern and fresh - sorry, br0sa, but I disagree with your assessment. I wish that they'd get rid of that damn siren, though.
Gameplay-wise, Grocery Game is superior - it's definitely one of the toughest games on the show. However, I don't really care for the persistent themes (sorry, Scott - it looks like I'll be apologizing a lot this thread!) and the winning range REALLY needs upped. I'll take the living room for $28-$30, please, Alex.
Master Key - 8; Pick-a-Pair - 3
Master Key is another game that has been "ruined" over the past few years. The ridiculous SP setups (really, it should be about as easy as the Barker-era Let 'em Roll) and the change from the bombastic reveal to the neutered buildup are things that I would throw out immediately if I were producer.
Aside from that, Master Key has a lot going for it - a really cool set, a lot of prizes on offer, and a unique pricing setup all make for a great game.
Pick-a-Pair is a game that I'm neutral on. I'm more of a Check-Out guy, myself.
Take Two - 8; Switcheroo - 3
When I was younger, I was always disappointed when Take Two showed up - we could've had Race Game instead!
Running trumped math - and I think most kids would agree.
I must have spent too much time around Torgo since then, because Take Two's share value has risen on the old SuperSweeper Stock Exchange. I wouldn't call it the show's greatest game, but it is challenging and fun.
If there is a game that needs a set change, though, this would probably be one of them. I mean, they still have the old logo on it, for pete's sake! I wish that they would just update the current prop - I love the clunk of the pull tabs - but I'm not holding my breath.
Switcheroo is one of the few games that I would not want to play on the show because of the level of difficulty. I'm not sure if I'm more in favor of an upgrade or for retirement, but SOMETHING needs to change. Forty years ago, there was some pricing aspect involved because even $10 was a big gap between prices - now it seems like it's "you have 30 seconds to randomly place five numbers". There's something that can be salvaged, but I don't really care for the game as is.
Check-Out - 8; Swap Meet - 3
I really do like Check-Out! I swear!
I started watching the show right after the removal of the calculator, so I'm not hung up on it. I do love the pricing aspect and the slow buildup/reveal. This is my favorite GPT GP game - Hi-Lo is not a GPT game, dammit.
Swap Meet is OK. Not a great game, not a terrible game. I do like the unique staging, but it's not a huge draw for me.