As I am home from work today, snowbound, I decided now is as good a time as any to do another pricing game fleshing out.
The random number generator in my Excel spreadsheet chose Hit-Me, a game that debuted in early November 1980.
One of the secrets of this pricing game was the fact that none of the fake prices were ever multiples of 5 or 9. At the very least, not to the best of my recollection anyway.
The reason for this was the player's board where the six grocery items were displayed hid an Ace, a 10 (or Face Card worth 10) and 4 other cards. Those other 4 cards were two separate pairs of cards that totaled 10. The board might have had a 2 and an 8 along with a 3 and a 7, or a 4 and a 6. There were always two of those three combinations in addition to the Ace/10 combination on the board, making it possible for a player to score 21 in more than one way.
More often than not it seemed that there was only one wrong price that ended in zero, which made the 10 card obvious to me, and to a great many of us. More often than not it was not obvious to the contestants which was a constant source of frustration to me.
I seem to recall one time, probably during a budget saving episode, where all six of the price tags ended in a 0, making it far more challenging to select the ten as it was not nearly as obvious.
I loved that the playing cards used were akin to the style of Wink Martindale's Gambit cards, except the face cards had only the white background and negative space, whereas the Gambit cards had brown as part of the negative space on their face cards.
When the game first debuted they only used a 40 card deck I believe, eliminating the face cards. I definitely preferred it once they played with a full deck instead.
Another annoyance was the inconsistency that Bob had with respect to the House when it got an Ace. Sometimes he'd call it 1, sometimes 11, sometimes doing so when it benefited the player, other times when it did not.
If for example the player had a 19 and the House had a 9 and an Ace, that should be 20 and a loss. Sometimes it was called that way, other times Bob would say "We'll make the Ace a 1 and the house must draw again." A lack of consistency with that rule troubled me.
I suppose with that, coupled with the fact that contestants seemed to struggle much more with this pricing game as the years went by, and the show's run time being cut down to bare bones, there isn't as much time to always play a grocery item game with six items anymore.
I do miss this game and wish it could be redone or retooled in some fashion. I could see this being remade somehow into a small prize pricing game or utilizing the pricing of grocery items that did not involve the contestants trying to do multiplication in their heads.
This was a fun game, in spite of all of my gripes fleshed out above. The game board was fabulous too. I dearly miss Hit-Me, especially as I am big time into card games and playing cards in general.