I understand that “every game is somebody’s favorite”, but there was an all time high in Season 50 where there were 79 pricing games in the active rotation. There are still only 1,140 pricing game slots each season, so a higher number of games means less playings for all and the continued pressure towards reducing run time means the shorter games need to get priority.
I would agree with Magic # and, to an extent, Check Game.
So few people understand the concept of Magic # and its recent setups are to a point where there's literally no challenge anymore. The game worked the best in the 1990s, when the prizes' prices were in the $1,500-$3,000 range, and often there was a spread of as little as $500 to as much as $1,000.
Now, it's just a guessing game, IMO.
Additionally, if the contestants actually thought about the prices of the items shown, there might be more success. Now, it's just a plaything and hear the pretty noises as the number finder goes up and up and up, and then down and down, then up and up and then down and down ... .
(BTW, what was the maximum number the display could show? Could someone – in theory – keep the lever in the "up" position for as long as they wanted and the highest number is an infinite (i.e., possibly tens of thousands) one?)
Check Game, you raise valid points. Fewer people these days still write paper checks, doing all financial transactions either electronically (e.g., automatic withdrawals for regular bills) or with credit/debit cards. It seems more contestants are understanding the concept of the game – write a cash amount which, when added to the ARP of that prize, will add up to between $8,000 and $9,000 – so the comedic aspect that Bob Barker used to go for, that is, do contestants really understand the game as he just explained, is no longer there, not that Drew ever used that kind of comedy in the first place.